shugeo 7b14a9f603
Gamma and Poisson distributions (#27)
* Added implementation for random_gamma op.

* Added implementation for random_poisson op and support classes.

* Added helpers for random_poisson and random_gamma ops.

* Implementation of random_poisson. The first working edition.

* Implementation of random_poisson. Parallelized working edition.

* Implementation of random_gamma. Parallelized working edition with alpha only.

* Added cuda implementation for helper of poisson distribution.

* Corrected shape calculation with random_gamma and tests.

* Finished cpu implementation for gamma distribution.

* Finished cuda implementation for random_gamma op.

* Refactored cpu helpers for random_gamma and random_poisson ops.

* Refactored cuda helpers for gamma and poisson distribution.

* Refactored cuda helper for gamma distribution.

* Refactored cpu helper for random_poisson op.

* Refactored cpu helper for random_gamma op.
2019-11-04 15:42:28 +02:00

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1.3 KiB
C++

/*******************************************************************************
* Copyright (c) 2015-2018 Skymind, Inc.
*
* This program and the accompanying materials are made available under the
* terms of the Apache License, Version 2.0 which is available at
* https://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* SPDX-License-Identifier: Apache-2.0
******************************************************************************/
//
// @author sgazeos@gmail.com
//
//
// Declaration of distribution helpers
//
#ifndef __RANDOM_HELPERS__
#define __RANDOM_HELPERS__
#include <op_boilerplate.h>
#include <NDArray.h>
#include <helpers/helper_random.h>
#include <graph/Context.h>
namespace nd4j {
namespace ops {
namespace helpers {
void fillRandomGamma(LaunchContext* context, graph::RandomGenerator& rng, NDArray* alpha, NDArray* beta, NDArray* output);
void fillRandomPoisson(LaunchContext* context, graph::RandomGenerator& rng, NDArray* lambda, NDArray* output);
}
}
}
#endif